Random

A

Suck and Blow

Take this card and suck it to your lips. Without using your hands, turn and pass the card to the player on your left and blow it on to their lips. Continue to pass the card around the circle until someone fails. The player who fails to pass it on has to drink.
2

Thumb Card

You are now the "Thumb Master". Any time you place your thumb on the table, every other player must immediately place their thumb on the table as well. The last person to do so must take a drink. This can be done repeatedly until another thumb card is drawn.
3

Categories

Selects a category (for example, “brands of beer”). All players go around the circle naming items that are from that category. The first player to fail to name an item must drink.
4

Sociables

EVERYBODY DRINKS!
5

Beer Bitch

You must fetch drinks for the rest of the players until the next Beer Bitch card is drawn.
6

Jack of all trades

When this card is drawn (traditionally the Jack), the players on either side of you must agree on a task/dare for you to complete.
7

Rule Card

Create a new rule. Rules can be anything. If a player fails to follow the rule, they must drink. This rule remains in effect until another Rule Card is drawn. Note - a rule can be trumped by a wielder of an Asshole/God card.
8

Give Two

Make one other player take two drinks, or two other players take one drink each.
9

Stand

Stand on one foot until your next turn, or take one drink.
10

Fuzzy Duck

Starting with the drawer of this card, go around the circle alternating saying "Fuzzy Duck" and "Ducky Fuzz". If someone says "Duzzy Fuck", they must drink and the round ends.
J

Question Master

You are now the "Question Master". Any time you ask another player a question, if that player answers it, they must drink.
Q

Little Green Man

You must remove an imaginary little man from your cup every time you drink, and put him back after. If another player catches you failing to do so, you must drink again.
K

Asshole/God

Lick the back of the card and stick it to your forehead. For as long as the card is stuck there, you are an all-powerful cosmic genie. If someone knocks the card off, they must finish their own drink.
Joker

Waterfall

Begin drinking. The player clockwise to you must begin drinking immediately after you, and then the next player around the circle until all players are drinking. Once it comes back to you, stop drinking. Then the player clockwise to you may stop drinking, and so on until the end of the circle.