Random

A

Buddy System

Pick a buddy. When one drinks, so does their buddy until the next buddy system card is drawn
2

Categories

Selects a category (for example, “brands of beer”). All players go around the circle naming items that are from that category. The first player to fail to name an item must drink.
3

Shuffle

All players must switch places.
4

Rule Card

Create a new rule. Rules can be anything. If a player fails to follow the rule, they must drink. This rule remains in effect until another Rule Card is drawn. Note - a rule can be trumped by a wielder of an Asshole/God card.
5

Clothing Swap

Picks two players to swap one article of clothing.
6

Beer Bitch

You must fetch drinks for the rest of the players until the next Beer Bitch card is drawn.
7

Strip

Take off your clothes.
8

Question Master

You are now the "Question Master". Any time you ask another player a question, if that player answers it, they must drink.
9

Moose

As soon as this card is drawn, all players must immediately place their thumbs to their forehead with fingers spread, resembling antlers. The last player to do this must drink.
10

Suck and Blow

Take this card and suck it to your lips. Without using your hands, turn and pass the card to the player on your left and blow it on to their lips. Continue to pass the card around the circle until someone fails. The player who fails to pass it on has to drink.
J

Story Time

Starting with the player who drew this card, create a story one word at a time. For example, the first player might say "Once", the second player would continue "Once upon" and so on. The first player to miss a word or repeat the story incorrectly must drink and the round ends.
Q

House Rule

Fill in the blank with a rule of your very own.
K

Troll Card

The person who draws this card has to continue play from the floor, under the table (like a troll under a bridge), until the next Troll card is pulled.
Joker

Community Cup

Place an empty cup in the center of the circle. Any time this card (traditionally the King) is drawn, the drawer pours some of their own drink into the center cup. When the fourth card is drawn, that player must chug the contents of the center cup.